Use in the classroom or educational setting:
I teach EGR 190, digital circuits class to freshmen engineering students. This course is designed to teach students the main aspects of the main building blocks of computer chips. I created the following padlet to ignite some discussion in the class and perhaps have students speculate what those images are all about. As a starter, they probably will not have any idea what they will be learning from the course. I hope that this introduction activity will help them think about the concepts. The course will be taught in active learning classrooms at CMU, where there are monitors on each round table for students to explore the digital content and discuss with their groups. Students will also be asked to submit a short reflection on the padlet to foster thinking on the course.
The learning objective would be:
“Students will discuss the digital content provided via padlet and make connections between the real world circuit applications and course content.”
From the padlet, students will perhaps notice my citations. I will make sure to point that out that it is very important to cite or give credit to contents they access on internet. Furthermore, should I use any student creation of artifacts, I will properly cite on my slides where the image or work came from. I believe being a role model will be the crucial part of conveying the message about copyrights. I will also enforce this approach on student presentations.
Looking back to multimedia instruction, I do believe that pre-training is important, that is to provide students some keywords before the class. By asking students review the padlet in advance will help them start thinking about the material and potentially make them get familiarize with key concepts. One should also be careful not overwhelming students with redundant information which will surely reduce their learning. Lastly, providing “cool” images will hopefully have students pay attention to the content during the class which will make them remember the material better. This will mainly happen because the information will be pushed towards the working memory rather than staying in the sensory register.
Well, I have always been aware of plagiarism but I did not pay attention to different licensing acronyms. I learned quite a lot. I loved flicker but also enjoyed Wikimedia. I was a bit confused in the past about plagiarism and copyright issues. I think I get it now. What stoke me the most was that youtube content is also copyrighted. Going through different licensing types and finding images on a specific content was challenging but now that I know what to look for, it will not be as painful! I liked the idea of padlet. It is quite neat and I had never heard before (shame on me!). I will sure be more careful and mindful when I use digital content (or any content what so ever) from now on in my classes.